LIGHTING TALKS
event

Friday, March 27 at 03:30 pm WTZ

Join us as we give a series of short ~10-minute talks on a variety of game development-related topics from local developers, moderated by Savannah Gaspar (she/them)

Noa Beazley (she/her): Working with Composers: Music doesn’t have to be a black box!

Ryan Juckett (he/him): Tactical Science: How we are using the rules of nature to create emergence in Never’s End.

Rebekah Fenn (she/her): Community Exposure Therapy: How to release big changes without alienating your player base.

Ziba Scott (he/him): Blender is my favorite video editor.

Depending on time, a public Q&A will be offered!

Official PAX schedule link

  • Boston Game Dev is a non-profit dedicated to growing game development.